![]() The Nioh series is one that is truly loved by many people all around the world. It’s a really surprising installment, but a brilliant one nonetheless. Praised for its clever cutting system, the incorporation of other Metal Gear elements to enhance the narrative, the soundtrack, and the superb boss battles. The gameplay focuses on fighting the array of enemies using a sword and many other weapons to perform slick combos and counterattacks. It is set four years after the events of Metal Gear Solid 4: Guns of the Patriots and has players take control of Raiden, a deadly and skilled cyborg who aims to confront the military company, Desperado Enforcement. Now we’re talking! Metal Gear Rising: Revengeance was a wonderful spin-off in the Metal Gear series when it was released in 2013. It is easily one of the best games on this list. It is considered to be one of the most challenging action-adventure games ever made and was internationally praised for its length (especially for the time), the overall depth and speed, and its classic gore. ![]() As violence goes, this game has a lot of it, and it’s incredibly graphic too – it was actually censored in many regions because of it. Players take control of Ryu Hayabusa, a masterful ninja who sets out on a quest to recover a stolen mythical sword and to avenge his clan who were slaughtered. This action-adventure hack and slash game from 2004 was a genuine joy. But, there are a lot more than that, and they all deserve some recognition, so here’s 20 of the best PC sword fighting games for you to take a look at. He leads Katana Simulations’ efforts to design and develop clinical simulations for the assessment and rehabilitation of human cognition and motor function. Katana Simulations has since partnered with prestigious rehabilitation providers, universities and companies in the USA, Germany and Australia, and has been highly successful in attracting grant funding for its projects.I feel like sword fighting games are a little bit of a niche thing now, aren’t they? If you try to think off the top of your head for some of the top ones, it’s hard to come up with even 5. Koenig founded Katana Simulations to further develop and market his virtual rehabilitation research. ![]() Koenig received the Early Career Investigator Award, 2nd place, of the International Society for Virtual Rehabilitation. For his work on the Virtual Memory Task he was awarded the prestigious Laval Virtual Award 2011, category “Medicine and Health”. Koenig has developed numerous software applications for cognitive assessment and training. Koenig’s professional experience spans over ten years of clinical work and research in cognitive rehabilitation and ten years of virtual reality research, simulation development and user testing. Koenig obtained his degree as Diploma-Psychologist from the University of Regensburg, Germany, in the areas of Clinical Neuropsychology and Virtual Reality Rehabilitation. in Human Interface Technology from the University of Canterbury, New Zealand, developing a software framework for individualized virtual reality cognitive rehabilitation. ![]() Sebastian Koenig, Dipl.-Psych., Ph.D. is Founder and CEO of Katana Simulations Pty Ltd. Sim:Kitchen is currently undergoing user testing with speech pathologists at the University of Queensland’s RECOVER Injury Research Centre, Australia as well as Hampstead Rehabilitation Centre and Brain Injury South Australia in Adelaide, Australia. If you are interested in using the Sim:Kitchen in your research studies, contact us. Sim:Kitchen has been developed as a non-immersive mobile application (Android) and an immersive application for modern Virtual Reality systems (HTC Vive, Oculus Rift, Oculus Quest).Ĭlinicians and researchers alike are utilizing Sim:Kitchen for the assessment and training of attention and executive functions. Assessment scenarios, such as making a cup of tea or preparing a breakfast, have adjustable degrees of difficulty and include real-life distractions to increase relevance to real-life situations. Distractions and complex sequences of cooking, cleaning, sorting and similar skills involving attention, executive functions and memory can be simulated. The Virtual Simulation:Kitchen (Sim:Kitchen) provides a realistic scenario to assess and train everyday skills in clinical populations.
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